πToken Distribution
Last updated
Last updated
The table below contains all the key information regarding our Token Distribution strategy. This concise overview includes how tokens are allocated across different stakeholders in our Web3 gaming ecosystem, ensuring transparency, fairness, and engagement for all involved.
Gamedrop is a specific allocation of tokens dedicated to enhancing the Play & Earn ecosystem, serving as an incentive for players. As a team, we're brimming with ideas on how to use these funds to engage our players and create fairways for them. We're committed to creating a rewarding environment where every player feels valued and motivated to participate, ensuring that the Gamedrop tokens boost the gaming experience and contribute to a balanced and vibrant community.
In Play & Earn games, the Treasury is crucial for maintaining the game's health and competitiveness, ensuring that players have continuous incentives and that the game can evolve over time to meet community needs and industry standards. The DAO (Decentralized Autonomous Organization) will play a pivotal role in the decisions made by the Treasury, emphasizing our commitment to empowering the community. By involving the community in key decisions, we aim to align the Treasury's actions with what the community truly needs and values. This approach ensures that the allocation and utilization of funds are transparent, democratic, and directly responsive to the players' priorities, fostering a gaming ecosystem that is not only player-centric but also shaped by its most active participants.
Token Supply | Liquidity | TGE Market Cap - Liquidity |
---|---|---|
Category
Allocation
Tokens
TGE
Clif (m)
Vesting (m)
Additional info
Preseed Round
2%
16 000 000
5%
6
12
Seed Round
3,5%
28 000 000
5%
3
12
Public Round
6,5%
52 000 000
20%
0
6
Team
8%
64 000 000
0%
12
24
Advisors
3%
24 000 000
0%
3
9
GameDrop
10%
80 000 000
2%
0
36
In-game P&E Systems
Marketing
10%
80 000 000
0%
0
36
Liquidity
4%
32 000 000
25%
0
0
On-demand
Treasury
35%
280 000 000
0%
0
36
User Acquisition
10%
80 000 000
0%
0
0
According to the campaign/game activity
Development
8%
64 000 000
0%
6
30
800 000 000
$640,000 after 3 months
$284,000